| | |
| | | #include "CArm.h" |
| | | #include "CGlassPool.h" |
| | | #include "Servo.h" |
| | | #include "GlassJson.h" |
| | | |
| | | |
| | | namespace SERVO { |
| | |
| | | for (int i = 0; i < SLOT_MAX; i++) { |
| | | m_slot[i].serialize(ar); |
| | | CGlass* pGlass = (CGlass *)m_slot[i].getContext(); |
| | | if (pGlass != nullptr) { |
| | | pGlass->serialize(ar); |
| | | if (pGlass != nullptr) { |
| | | const std::string pretty = GlassJson::ToPrettyString(*pGlass); |
| | | CString strPretty = CString(pretty.c_str()); |
| | | ar << strPretty; |
| | | |
| | | CGlass* pBuddy = pGlass->getBuddy(); |
| | | if (pBuddy != nullptr) { |
| | | pBuddy->serialize(ar); |
| | | const std::string prettyBuddy = GlassJson::ToPrettyString(*pBuddy); |
| | | CString strPrettyBuddy = CString(prettyBuddy.c_str()); |
| | | ar << strPrettyBuddy; |
| | | } |
| | | } |
| | | } |
| | |
| | | for (int i = 0; i < SLOT_MAX; i++) { |
| | | m_slot[i].serialize(ar); |
| | | if (m_slot[i].getTempContext() != nullptr) { |
| | | CGlass* pGlass = theApp.m_model.m_glassPool.allocaGlass(); |
| | | pGlass->serialize(ar); |
| | | m_slot[i].setContext(pGlass); |
| | | if (pGlass->getBuddy() != nullptr) { |
| | | CGlass* pBuddy = theApp.m_model.m_glassPool.allocaGlass(); |
| | | pBuddy->serialize(ar); |
| | | pGlass->forceSetBuddy(pBuddy); |
| | | CString strPretty; |
| | | std::string pretty; |
| | | ar >> strPretty; |
| | | pretty = (LPTSTR)(LPCTSTR)strPretty; |
| | | if (!pretty.empty()) { |
| | | CGlass* pGlass = theApp.m_model.m_glassPool.allocaGlass(); |
| | | GlassJson::FromString(pretty, *pGlass); |
| | | m_slot[i].setContext(pGlass); |
| | | |
| | | if (!pGlass->getBuddyId().empty()) { |
| | | CGlass* pBuddy = theApp.m_model.m_glassPool.allocaGlass(); |
| | | CString strPrettyBuddy; |
| | | std::string prettyBuddy; |
| | | ar >> strPrettyBuddy; |
| | | prettyBuddy = (LPTSTR)(LPCTSTR)strPrettyBuddy; |
| | | GlassJson::FromString(prettyBuddy, *pBuddy); |
| | | pGlass->forceSetBuddy(pBuddy); |
| | | } |
| | | } |
| | | |
| | | } |
| | | } |
| | | |
| | | |
| | | // 梳理各玻璃之间的绑定关系 |
| | | /* |
| | | Lock(); |