| | |
| | | #include "stdafx.h" |
| | | #include "CLoadPort.h" |
| | | #include "CGlassPool.h" |
| | | #include "Servo.h" |
| | | |
| | | |
| | | #define CHECK_READ_STEP_SIGNAL2(addr, data, size) { \ |
| | |
| | | |
| | | int CLoadPort::outputGlass(int port) |
| | | { |
| | | // 如果列表中没有Panel,模拟生成10张 |
| | | if (m_glassList.empty()) { |
| | | static int ii = 0; |
| | | char szBuffer[64]; |
| | | LOGI("<CLoadPort>模拟生成10张PANEL"); |
| | | for (int i = 0; i < 10; i++) { |
| | | sprintf_s(szBuffer, "P20250320A1A%d", ++ii); |
| | | CGlass* pGlass = new CGlass(); |
| | | pGlass->setID(szBuffer); |
| | | addGlassToList(pGlass); |
| | | } |
| | | } |
| | | |
| | | return __super::outputGlass(port); |
| | | } |
| | | |
| | |
| | | |
| | | return 0; |
| | | } |
| | | |
| | | /* |
| | | * 生成测试用的玻璃列表 |
| | | */ |
| | | int CLoadPort::testGenerateGlassList(MaterialsType type, int count, const char* pszPrefix, int startSuffix) |
| | | { |
| | | // 如果非空就不生成了 |
| | | Lock(); |
| | | if (!m_glassList.empty()) { |
| | | Unlock(); |
| | | return -1; |
| | | } |
| | | Unlock(); |
| | | |
| | | |
| | | char szBuffer[64]; |
| | | int suffix = startSuffix; |
| | | for (int i = 0; i < count; i++) { |
| | | CJobDataB jb; |
| | | CJobDataS js; |
| | | |
| | | sprintf_s(szBuffer, "%s%d", pszPrefix, suffix++); |
| | | jb.setGlassId(szBuffer); |
| | | js.setMaterialsType((int)type); |
| | | if (type == MaterialsType::G1) { |
| | | js.setGlass1Id(szBuffer); |
| | | } |
| | | else if (type == MaterialsType::G2) { |
| | | js.setGlass2Id(szBuffer); |
| | | } |
| | | |
| | | CGlass* pGlass = theApp.m_model.m_glassPool.allocaGlass(); |
| | | pGlass->setID(szBuffer); |
| | | pGlass->setJobDataB(&jb); |
| | | pGlass->setType(type); |
| | | pGlass->setJobDataS(&js); |
| | | addGlassToList(pGlass); |
| | | } |
| | | |
| | | return 0; |
| | | } |
| | | |
| | | } |