#pragma once #include "CEquipment.h" namespace SERVO { class CArm : public CEquipment { public: CArm(); virtual ~CArm(); public: virtual const char* getClassName(); virtual BOOL isArm() { return TRUE; }; virtual void init(); virtual void term(); virtual void initPins(); virtual void onTimer(UINT nTimerid); virtual void serialize(CArchive& ar); virtual void getAttributeVector(CAttributeVector& attrubutes); virtual int recvIntent(CPin* pPin, CIntent* pIntent); public: int tempStore(CGlass* pGlass); // µ÷ÓÃtempFetchOutºó£¬pGlass±ØÐëreleaseÒ»´Î int tempFetchOut(OUT CGlass*& pGlass); }; }