#include "stdafx.h" #include "CFliper.h" namespace SERVO { CFliper::CFliper() : CEquipment() { } CFliper::~CFliper() { } const char* CFliper::getClassName() { static char* pszName = "CFliper"; return pszName; } void CFliper::init() { CEquipment::init(); } void CFliper::term() { CEquipment::term(); } // ±ØÐëҪʵÏÖµÄÐ麯Êý£¬Ôڴ˳õʼ»¯PinÁбí void CFliper::initPins() { // ¼ÓÈëPin³õʼ»¯´úÂë LOGI("initPins"); addPin(SERVO::PinType::INPUT, _T("In1")); addPin(SERVO::PinType::INPUT, _T("In2")); addPin(SERVO::PinType::OUTPUT, _T("Out")); } void CFliper::onTimer(UINT nTimerid) { CEquipment::onTimer(nTimerid); } void CFliper::serialize(CArchive& ar) { CEquipment::serialize(ar); } void CFliper::getAttributeVector(CAttributeVector& attrubutes) { __super::getAttributeVector(attrubutes); } int CFliper::recvIntent(CPin* pPin, CIntent* pIntent) { return __super::recvIntent(pPin, pIntent); } BOOL CFliper::glassWillArrive(CGlass* pGlass) { BOOL bRet = __super::glassWillArrive(pGlass); if (!bRet) { return FALSE; } return m_glassList.empty(); } }