From e51c6d1360f9679dd8e4dd3379ce0db1886badbf Mon Sep 17 00:00:00 2001
From: LAPTOP-SNT8I5JK\Boounion <Chenluhua@qq.com>
Date: 星期一, 28 七月 2025 17:36:57 +0800
Subject: [PATCH] Merge branch 'EAPSimulator' into clh

---
 SourceCode/Bond/EAPSimulator/EAPSimulator.vcxproj |  247 +++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 247 insertions(+), 0 deletions(-)

diff --git a/SourceCode/Bond/EAPSimulator/EAPSimulator.vcxproj b/SourceCode/Bond/EAPSimulator/EAPSimulator.vcxproj
new file mode 100644
index 0000000..a614abf
--- /dev/null
+++ b/SourceCode/Bond/EAPSimulator/EAPSimulator.vcxproj
@@ -0,0 +1,247 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <VCProjectVersion>16.0</VCProjectVersion>
+    <ProjectGuid>{9EA43050-B71C-47A7-AC90-F0D7A88C5F50}</ProjectGuid>
+    <Keyword>MFCProj</Keyword>
+    <RootNamespace>EAPSimulator</RootNamespace>
+    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v142</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <UseOfMfc>Dynamic</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v142</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+    <UseOfMfc>Dynamic</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v142</PlatformToolset>
+    <CharacterSet>MultiByte</CharacterSet>
+    <UseOfMfc>Dynamic</UseOfMfc>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v142</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>Unicode</CharacterSet>
+    <UseOfMfc>Dynamic</UseOfMfc>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="Shared">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <PrecompiledHeader>Use</PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SDLCheck>true</SDLCheck>
+      <PreprocessorDefinitions>_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <Midl>
+      <MkTypLibCompatible>false</MkTypLibCompatible>
+      <ValidateAllParameters>true</ValidateAllParameters>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </Midl>
+    <ResourceCompile>
+      <Culture>0x0804</Culture>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+    </ResourceCompile>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <PrecompiledHeader>Use</PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <SDLCheck>true</SDLCheck>
+      <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+    <Midl>
+      <MkTypLibCompatible>false</MkTypLibCompatible>
+      <ValidateAllParameters>true</ValidateAllParameters>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </Midl>
+    <ResourceCompile>
+      <Culture>0x0804</Culture>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+    </ResourceCompile>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <PrecompiledHeader>Use</PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <SDLCheck>true</SDLCheck>
+      <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+    <Midl>
+      <MkTypLibCompatible>false</MkTypLibCompatible>
+      <ValidateAllParameters>true</ValidateAllParameters>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </Midl>
+    <ResourceCompile>
+      <Culture>0x0804</Culture>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+    </ResourceCompile>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <PrecompiledHeader>Use</PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <SDLCheck>true</SDLCheck>
+      <PreprocessorDefinitions>_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+    <Midl>
+      <MkTypLibCompatible>false</MkTypLibCompatible>
+      <ValidateAllParameters>true</ValidateAllParameters>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </Midl>
+    <ResourceCompile>
+      <Culture>0x0804</Culture>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+    </ResourceCompile>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClInclude Include="CAddIDSDlg.h" />
+    <ClInclude Include="CCollectionEvent.h" />
+    <ClInclude Include="CDefineReportsDlg.h" />
+    <ClInclude Include="CEDEventReportDlg.h" />
+    <ClInclude Include="CHsmsActive.h" />
+    <ClInclude Include="CLinkReportDetailDlg.h" />
+    <ClInclude Include="CLinkReportDlg.h" />
+    <ClInclude Include="CModel.h" />
+    <ClInclude Include="Common.h" />
+    <ClInclude Include="Context.h" />
+    <ClInclude Include="CReport.h" />
+    <ClInclude Include="CTerminalDisplayDlg.h" />
+    <ClInclude Include="CVariable.h" />
+    <ClInclude Include="EAPSimulator.h" />
+    <ClInclude Include="EAPSimulatorDlg.h" />
+    <ClInclude Include="framework.h" />
+    <ClInclude Include="Log.h" />
+    <ClInclude Include="LogEdit.h" />
+    <ClInclude Include="pch.h" />
+    <ClInclude Include="Resource.h" />
+    <ClInclude Include="targetver.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="CAddIDSDlg.cpp" />
+    <ClCompile Include="CCollectionEvent.cpp" />
+    <ClCompile Include="CDefineReportsDlg.cpp" />
+    <ClCompile Include="CEDEventReportDlg.cpp" />
+    <ClCompile Include="CHsmsActive.cpp" />
+    <ClCompile Include="CLinkReportDetailDlg.cpp" />
+    <ClCompile Include="CLinkReportDlg.cpp" />
+    <ClCompile Include="CModel.cpp" />
+    <ClCompile Include="Context.cpp" />
+    <ClCompile Include="CReport.cpp" />
+    <ClCompile Include="CTerminalDisplayDlg.cpp" />
+    <ClCompile Include="CVariable.cpp" />
+    <ClCompile Include="EAPSimulator.cpp" />
+    <ClCompile Include="EAPSimulatorDlg.cpp" />
+    <ClCompile Include="Log.cpp" />
+    <ClCompile Include="LogEdit.cpp" />
+    <ClCompile Include="pch.cpp">
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="EAPSimulator.rc" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="res\EAPSimulator.rc2" />
+  </ItemGroup>
+  <ItemGroup>
+    <Image Include="res\EAPSimulator.ico" />
+  </ItemGroup>
+  <ItemGroup>
+    <Manifest Include="res\application.exe.manifest" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file

--
Gitblit v1.9.3