From a1bf060d50da3c27b54bcc349e8b53769b39ef89 Mon Sep 17 00:00:00 2001
From: LAPTOP-SNT8I5JK\Boounion <Chenluhua@qq.com>
Date: 星期二, 03 六月 2025 17:31:33 +0800
Subject: [PATCH] 1.增加Aligner --> Bonder1 | Bonder2的搬送检测逻辑; 2.优化搬送逻辑。搬送要分优先考虑的主类型和次要类型。一种情况,如果不分主次,一直搬G1, 等到Bonder1和Bonder2都放了G1, Aligner也放了G1, Bonder1和Bonder2需要的G2就过不来了(在Aligner阻塞了)。另外从生产效率上来说,也应该根据需求,尽快使其中一台Bonder的两片玻璃匹配以使其能尽快开始生产加工。

---
 SourceCode/Bond/Servo/CLoadPort.cpp |    9 +++++++++
 1 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/SourceCode/Bond/Servo/CLoadPort.cpp b/SourceCode/Bond/Servo/CLoadPort.cpp
index 6df5ce3..6e689a9 100644
--- a/SourceCode/Bond/Servo/CLoadPort.cpp
+++ b/SourceCode/Bond/Servo/CLoadPort.cpp
@@ -1060,6 +1060,11 @@
 	 */
 	int CLoadPort::testGenerateGlassList(MaterialsType type, const char* pszPrefix, int startSuffix)
 	{
+		static unsigned short nJobSequenceNo = 0;
+		static unsigned short nCassetteSequenceNo = 0;
+		nCassetteSequenceNo++;
+
+
 		// 如果非空就不生成了
 		Lock();
 		if (hasGlass()) {
@@ -1079,7 +1084,11 @@
 
 			sprintf_s(szBuffer, "%s%d", pszPrefix, suffix++);
 			jb.setGlassId(szBuffer);
+			jb.setCassetteSequenceNo(nCassetteSequenceNo);
+			jb.setJobSequenceNo(++nJobSequenceNo);
 			js.setMaterialsType((int)type);
+			js.setCassetteSequenceNo(nCassetteSequenceNo);
+			js.setJobSequenceNo(nJobSequenceNo);
 			if (type == MaterialsType::G1) {
 				js.setGlass1Id(szBuffer);
 			}

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