From 62a4a8db6c05c98f180ae7f6429a9a232fce6c0c Mon Sep 17 00:00:00 2001
From: mrDarker <mr.darker@163.com>
Date: 星期四, 03 七月 2025 17:19:16 +0800
Subject: [PATCH] 1. 重构机器人动画逻辑,采用分帧动画机制,避免在 OnTimer 中阻塞主线程; 2. 动画过程中允许动态中断,确保设备状态变化时可即时响应; 3. 动画结束时自动校正位置与角度,确保最终状态准确一致;

---
 SourceCode/Bond/Servo/CStep.h |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/SourceCode/Bond/Servo/CStep.h b/SourceCode/Bond/Servo/CStep.h
index fee9d57..6e40acf 100644
--- a/SourceCode/Bond/Servo/CStep.h
+++ b/SourceCode/Bond/Servo/CStep.h
@@ -24,12 +24,14 @@
 		int getID();
 		void setName(const char* pszName);
 		std::string& getName();
+		CAttributeVector& attributeVector();
 		virtual void getAttributeVector(CAttributeVector& attrubutes);
 		virtual void init();
 		virtual void term();
 		void setProp(const char* pszKey, void* pValue);
 		void* getProp(const char* pszKey);
 		void addAttribute(CAttribute* pAttribute);
+		void addAttributeVector(CAttributeVector& attributeVector);
 
 	protected:
 		inline void Lock() { EnterCriticalSection(&m_criticalSection); }

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