From 62a4a8db6c05c98f180ae7f6429a9a232fce6c0c Mon Sep 17 00:00:00 2001
From: mrDarker <mr.darker@163.com>
Date: 星期四, 03 七月 2025 17:19:16 +0800
Subject: [PATCH] 1. 重构机器人动画逻辑,采用分帧动画机制,避免在 OnTimer 中阻塞主线程; 2. 动画过程中允许动态中断,确保设备状态变化时可即时响应; 3. 动画结束时自动校正位置与角度,确保最终状态准确一致;

---
 SourceCode/Bond/Servo/CPanelMaster.cpp |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/SourceCode/Bond/Servo/CPanelMaster.cpp b/SourceCode/Bond/Servo/CPanelMaster.cpp
index b27ea82..82c5361 100644
--- a/SourceCode/Bond/Servo/CPanelMaster.cpp
+++ b/SourceCode/Bond/Servo/CPanelMaster.cpp
@@ -118,7 +118,7 @@
 	pItem->GetWindowRect(&rcItem);
 	pItem->MoveWindow(12, (rcClient.Height() - rcItem.Height()) / 2, rcClient.Width() - 24, rcItem.Height());
 
-	m_treeCtrl.MoveWindow(5, 5, rcClient.Width() - 13, rcClient.Height() - 10);
+	m_treeCtrl.MoveWindow(5, 5, rcClient.Width() - 8, rcClient.Height() - 10);
 }
 
 

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