From 62a4a8db6c05c98f180ae7f6429a9a232fce6c0c Mon Sep 17 00:00:00 2001
From: mrDarker <mr.darker@163.com>
Date: 星期四, 03 七月 2025 17:19:16 +0800
Subject: [PATCH] 1. 重构机器人动画逻辑,采用分帧动画机制,避免在 OnTimer 中阻塞主线程; 2. 动画过程中允许动态中断,确保设备状态变化时可即时响应; 3. 动画结束时自动校正位置与角度,确保最终状态准确一致;
---
SourceCode/Bond/BondEq/CComponentPLCDlg.cpp | 7 ++++++-
1 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/SourceCode/Bond/BondEq/CComponentPLCDlg.cpp b/SourceCode/Bond/BondEq/CComponentPLCDlg.cpp
index d380353..5ce1ae9 100644
--- a/SourceCode/Bond/BondEq/CComponentPLCDlg.cpp
+++ b/SourceCode/Bond/BondEq/CComponentPLCDlg.cpp
@@ -152,9 +152,14 @@
void CComponentPLCDlg::OnBnClickedButtonAxisSetting()
{
+ std::string strName = RecipeManager::getInstance().getCurrentRecipeName();
+ if (strName.empty()) {
+ AfxMessageBox("鏈�夋嫨閰嶆柟锛�", MB_ICONERROR);
+ }
+
CAxisSettingsDlg axisDlg;
axisDlg.SetPLC((CPLC*)m_pContext);
- axisDlg.SetRecipeName(_T("Default"));
+ axisDlg.SetRecipeName(strName.c_str());
axisDlg.DoModal();
}
--
Gitblit v1.9.3