From 3e0ceaf4e569ea1f57a14de2f6135d1f1a50d080 Mon Sep 17 00:00:00 2001
From: mrDarker <mr.darker@163.com>
Date: 星期三, 27 八月 2025 13:47:31 +0800
Subject: [PATCH] Merge branch 'clh' into liuyang

---
 SourceCode/Bond/Servo/CEquipment.h |   10 +++++++++-
 1 files changed, 9 insertions(+), 1 deletions(-)

diff --git a/SourceCode/Bond/Servo/CEquipment.h b/SourceCode/Bond/Servo/CEquipment.h
index 3fec1cc..27a448e 100644
--- a/SourceCode/Bond/Servo/CEquipment.h
+++ b/SourceCode/Bond/Servo/CEquipment.h
@@ -55,6 +55,7 @@
 	typedef std::function<BOOL(void* pEiuipment, int port, CJobDataB* pJobDataB, short& putSlot)> ONPRESTOREDJOB;
 	typedef std::function<void(void* pEiuipment, PROCESS_STATE state)> ONPROCESSSTATE;
 	typedef std::function<void(void* pEiuipment, short scanMap, short downMap)> ONMAPMISMATCH;
+	typedef std::function<void(void* pEiuipment, short status, __int64 data)> ONPORTSTATUSCHANGED;
 	typedef struct _EquipmentListener
 	{
 		ONALIVE				onAlive;
@@ -66,6 +67,8 @@
 		ONPRESTOREDJOB		onPreStoredJob;
 		ONPROCESSSTATE		onProcessStateChanged;
 		ONMAPMISMATCH		onMapMismatch;
+		ONPORTSTATUSCHANGED	onPortStatusChanged;
+
 	} EquipmentListener;
 
 
@@ -76,6 +79,8 @@
 		virtual ~CEquipment();
 
 	public:
+		void SetEnable(BOOL bEnable);
+		BOOL IsEnabled() const;
 		virtual const char* getClassName() = 0;
 		virtual void setListener(EquipmentListener listener);
 		void setCcLink(CCCLinkIEControl* pCcLink);
@@ -171,6 +176,7 @@
 		// 获取一个指定物料类型(G1,G2,G1&G2)的空槽位
 		CSlot* getAvailableSlotForGlass(MaterialsType type);
 		CSlot* getAvailableSlotForGlassExcludeSignal(MaterialsType type);
+		CSlot* isSlotAvailable(unsigned int slot);
 
 		// 在指定的槽列表中,获取一个指定物料类型(G1,G2,G1&G2)的空槽位
 		CSlot* getAvailableSlotForGlass2(MaterialsType type, const std::vector<int>& candidates);
@@ -179,9 +185,10 @@
 		CSlot* getNonEmptySlot(MaterialsType type);
 
 		// 获取一个指定物料类型(G1,G2,G1&G2)的且已经加工处理的槽位
-		CSlot* getProcessedSlot(MaterialsType putSlotType);
+		CSlot* getProcessedSlot(MaterialsType putSlotType, BOOL bJobMode = FALSE);
 		CSlot* getProcessedSlot2(MaterialsType putSlotType, const std::vector<int>& candidates);
 		CSlot* getInspFailSlot();
+		CSlot* getProcessedSlotCt(unsigned int slot);
 
 		// 获取玻璃物料
 		CGlass* getGlassFromSlot(int slotNo);
@@ -248,6 +255,7 @@
 		void setProcessState(PROCESS_STATE state);
 
 	protected:
+		BOOL m_bEnable;
 		EquipmentListener m_listener;
 		int m_nID;
 		std::string m_strName;

--
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