| SourceCode/Bond/Servo/CEquipment.cpp | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| SourceCode/Bond/Servo/CSlot.cpp | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| SourceCode/Bond/Servo/CSlot.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
SourceCode/Bond/Servo/CEquipment.cpp
@@ -326,7 +326,7 @@ else { for (int i = 0; i < SLOT_MAX; i++) { m_slot[i].serialize(ar); if (m_slot[i].getContext() != nullptr) { if (m_slot[i].getTempContext() != nullptr) { CGlass* pGlass = theApp.m_model.m_glassPool.allocaGlass(); pGlass->serialize(ar); m_slot[i].setContext(pGlass); SourceCode/Bond/Servo/CSlot.cpp
@@ -11,6 +11,7 @@ m_bEnable = FALSE; m_bLock = FALSE; m_pContext = nullptr; m_pTempContext = nullptr; } CSlot::~CSlot() @@ -98,8 +99,8 @@ void CSlot::setContext(CContext* pContext) { if (pContext != nullptr) { pContext->release(); if (m_pContext != nullptr) { m_pContext->release(); } m_pContext = pContext; @@ -111,6 +112,11 @@ CContext* CSlot::getContext() { return m_pContext; } CContext* CSlot::getTempContext() { return m_pTempContext; } void CSlot::serialize(CArchive& ar) @@ -131,7 +137,7 @@ ar >> m_nNo; ar >> i32; m_materialsType = (MaterialsType)i32; ReadString(ar, m_strName); ar >> i64; m_pContext = (CContext*)i64; ar >> i64; m_pTempContext = (CContext*)i64; ar >> m_bEnable; ar >> m_bLock; } SourceCode/Bond/Servo/CSlot.h
@@ -27,6 +27,7 @@ void setName(const char* pszName); BOOL isEmpty(); CContext* getContext(); CContext* getTempContext(); void setContext(CContext* pContext); void serialize(CArchive& ar); @@ -40,6 +41,7 @@ MaterialsType m_materialsType; std::string m_strName; CContext* m_pContext; CContext* m_pTempContext; BOOL m_bEnable; BOOL m_bLock; };