| | |
| | | #pragma once |
| | | #pragma once |
| | | |
| | | #define MAX_THREAD 1 |
| | | |
| | |
| | | virtual ~CInspectThread(); |
| | | void SetWorker(IThreadWorker *pWorker){m_pWorker= pWorker;} |
| | | |
| | | BOOL StartThreadLoop(int iThread); // 檬扁 |
| | | BOOL StartThreadLoop(int iThread); // 檬扁 |
| | | void StartThreadWork(){m_bWorking= TRUE;} |
| | | |
| | | void StopThread(); |
| | |
| | | |
| | | class CThreadControl : IThreadWorker |
| | | { |
| | | int m_nThreadLoop; // 积己等 Thread Count |
| | | int m_nWorkingThread; // 悼累[累诀]阑 矫累茄 Thread Count |
| | | int m_nThreadLoop; // 积己等 Thread Count |
| | | int m_nWorkingThread; // 悼累[累诀]阑 矫累茄 Thread Count |
| | | CInspectThread *m_pThread; |
| | | |
| | | IThreadWorker *m_pThreadWorker; |
| | |
| | | |
| | | public: |
| | | |
| | | // 1. Thread 磊眉狼 积己苞 家戈俊 包咯. |
| | | // 1. Thread 磊眉狼 积己苞 家戈俊 包咯. |
| | | int InitThreadControl(int nThread, IThreadWorker* pThreadWorker); |
| | | BOOL ReleaseThreadControl(); |
| | | |
| | | // 2. Thread Loop 救俊辑 累诀狼 瘤矫 咯何父 牧飘费 |
| | | // 2. Thread Loop 救俊辑 累诀狼 瘤矫 咯何父 牧飘费 |
| | | int StartThreadControl(); |
| | | void StopThreadControl(); |
| | | |