| | |
| | | |
| | | CEquipment::~CEquipment() |
| | | { |
| | | for (auto item : m_glassList) { |
| | | item->release(); |
| | | } |
| | | m_glassList.clear(); |
| | | |
| | | for (auto item : m_mapStep) { |
| | | delete item.second; |
| | | } |
| | |
| | | } |
| | | |
| | | for (auto item : m_glassList) { |
| | | attrubutes.addAttribute(new CAttribute("Panel", |
| | | attrubutes.addAttribute(new CAttribute("Glass", |
| | | item->getID().c_str(), "")); |
| | | } |
| | | } |
| | |
| | | |
| | | void CEquipment::serialize(CArchive& ar) |
| | | { |
| | | |
| | | if (ar.IsStoring()) { |
| | | Lock(); |
| | | int count = (int)m_glassList.size(); |
| | | ar << count; |
| | | for (auto item : m_glassList) { |
| | | item->serialize(ar); |
| | | } |
| | | Unlock(); |
| | | } |
| | | else { |
| | | Lock(); |
| | | int count; |
| | | ar >> count; |
| | | for (int i = 0; i < count; i++) { |
| | | CGlass* pGlass = new CGlass(); |
| | | pGlass->serialize(ar); |
| | | addGlassToList(pGlass); |
| | | } |
| | | Unlock(); |
| | | } |
| | | } |
| | | |
| | | void CEquipment::onReceiveLBData(const char* pszData, size_t size) |
| | |
| | | |
| | | // 模拟取出第一张Panel,传送到下一环节 |
| | | Lock(); |
| | | if (m_glassList.empty()) { |
| | | Unlock(); |
| | | return -2; |
| | | } |
| | | CGlass* pContext = m_glassList.front(); |
| | | pContext->addRef(); |
| | | |