| | |
| | | if (m_slot[i].isLock()) continue; |
| | | CGlass* pGlass = (CGlass*)m_slot[i].getContext(); |
| | | if (pGlass == nullptr) continue; |
| | | if(!m_bLinkSignal[i][SIGNAL_UPSTREAM_INLINE] |
| | | || m_bLinkSignal[i][SIGNAL_UPSTREAM_TROUBLE] |
| | | || !m_bLinkSignal[i][SIGNAL_INTERLOCK] |
| | | || !m_bLinkSignal[i][SIGNAL_SEND_ABLE] ) continue; |
| | | if(!m_bLinkSignal[0][SIGNAL_UPSTREAM_INLINE] |
| | | || m_bLinkSignal[0][SIGNAL_UPSTREAM_TROUBLE] |
| | | || !m_bLinkSignal[0][SIGNAL_INTERLOCK] |
| | | || !m_bLinkSignal[0][SIGNAL_SEND_ABLE] ) continue; |
| | | |
| | | MaterialsType glassType = pGlass->getType(); |
| | | if (glassType == MaterialsType::G1 && putSlotType == MaterialsType::G2) continue; |
| | | if (glassType == MaterialsType::G2 && putSlotType == MaterialsType::G1) continue; |
| | | if (!pGlass->isProcessed(m_nID, 0)) continue; |
| | | |
| | | return &m_slot[i]; |
| | | } |