SourceCode/Bond/Servo/CSlot.cpp
@@ -122,23 +122,12 @@ void CSlot::serialize(CArchive& ar) { if (ar.IsStoring()) { ar << m_nPosition; ar << m_nNo; ar << (int)m_materialsType; WriteString(ar, m_strName); ar << (__int64)m_pContext; ar << m_bEnable; ar << m_bLock; } else { int i32; __int64 i64; ar >> m_nPosition; ar >> m_nNo; ar >> i32; m_materialsType = (MaterialsType)i32; ReadString(ar, m_strName); ar >> i64; m_pTempContext = (CContext*)i64; ar >> m_bEnable; ar >> m_bLock; } }