| | |
| | | return nullptr; |
| | | } |
| | | |
| | | CSlot* CEquipment::isSlotAvailable(unsigned int slot) |
| | | { |
| | | if (slot >= 8) return nullptr; |
| | | if (!m_slot[slot].isEnable()) return nullptr; |
| | | if (m_slot[slot].isLock()) return nullptr; |
| | | if (!m_slot[slot].isEmpty()) return nullptr; |
| | | int lsPath = m_slot[slot].getLinkSignalPath(); |
| | | if (!m_bLinkSignalToDownstream[lsPath][SIGNAL_UPSTREAM_INLINE] |
| | | || m_bLinkSignalToDownstream[lsPath][SIGNAL_UPSTREAM_TROUBLE] |
| | | || !m_bLinkSignalToDownstream[lsPath][SIGNAL_INTERLOCK] |
| | | || !m_bLinkSignalToDownstream[lsPath][SIGNAL_RECEIVE_ABLE]) return nullptr; |
| | | |
| | | return &m_slot[slot]; |
| | | } |
| | | |
| | | CSlot* CEquipment::getNonEmptySlot(MaterialsType putSlotType) |
| | | { |
| | | for (int i = 0; i < SLOT_MAX; i++) { |
| | |
| | | return nullptr; |
| | | } |
| | | |
| | | CSlot* CEquipment::getProcessedSlotCt(unsigned int slot) |
| | | { |
| | | if (slot >= 8) return nullptr; |
| | | if (!m_slot[slot].isEnable()) return nullptr; |
| | | if (m_slot[slot].isLock()) return nullptr; |
| | | CGlass* pGlass = (CGlass*)m_slot[slot].getContext(); |
| | | if (pGlass == nullptr) return nullptr; |
| | | int lsPath = m_slot[slot].getLinkSignalPath(); |
| | | if (!m_bLinkSignalToUpstream[lsPath][SIGNAL_UPSTREAM_INLINE] |
| | | || m_bLinkSignalToUpstream[lsPath][SIGNAL_UPSTREAM_TROUBLE] |
| | | || !m_bLinkSignalToUpstream[lsPath][SIGNAL_INTERLOCK] |
| | | || !m_bLinkSignalToUpstream[lsPath][SIGNAL_SEND_ABLE]) return nullptr; |
| | | |
| | | return &m_slot[slot]; |
| | | } |
| | | |
| | | CSlot* CEquipment::getInspFailSlot() |
| | | { |
| | | for (int i = 0; i < SLOT_MAX; i++) { |