| | |
| | | m_bLocalAlarm = FALSE; |
| | | m_bAutoRecipeChange = FALSE; |
| | | m_bVCREnable[0] = FALSE; |
| | | memset(m_bLinkSignal, 0, sizeof(m_bLinkSignal)); |
| | | m_pCclink = nullptr; |
| | | m_nBaseAlarmId = 0; |
| | | m_pArm = nullptr; |
| | |
| | | } |
| | | |
| | | // 梳理各玻璃之间的绑定关系 |
| | | /* |
| | | Lock(); |
| | | std::list<CGlass*> list = m_glassList; |
| | | for (auto item : list) { |
| | | std::string& strBuddyId = item->getBuddyId(); |
| | | if (!strBuddyId.empty()) { |
| | | for (auto item2 : m_glassList) { |
| | | if (strBuddyId.compare(item2->getID()) == 0) { |
| | | item->setBuddy(item2); |
| | | TRACE("绑定关系: %s <- %s\n", item->getID().c_str(), item2->getID().c_str()); |
| | | for (int i = 0; i < SLOT_MAX; i++) { |
| | | CGlass* pGlass = (CGlass*)m_slot[i].getContext(); |
| | | if (pGlass != nullptr) { |
| | | std::string& strBuddyId = pGlass->getBuddyId(); |
| | | if (!strBuddyId.empty()) { |
| | | for (int j = 0; j < SLOT_MAX; j++) { |
| | | CGlass* pBudy = (CGlass*)m_slot[j].getContext(); |
| | | if (pBudy != nullptr && strBuddyId.compare(pBudy->getID()) == 0) { |
| | | pGlass->setBuddy(pBudy); |
| | | TRACE("绑定关系: %s <- %s\n", pGlass->getID().c_str(), pBudy->getID().c_str()); |
| | | } |
| | | } |
| | | } |
| | | } |
| | | } |
| | | Unlock(); |
| | | */ |
| | | } |
| | | } |
| | | |
| | |
| | | } |
| | | */ |
| | | |
| | | // 以下解释和处理数据 |
| | | // 连接信号解释和保存 |
| | | BOOL bFlag; |
| | | int index = 0x540; |
| | | int index = 0; |
| | | for (int i = 0; i < 8; i++) { |
| | | m_bLinkSignal[i][SIGNAL_UPSTREAM_INLINE] = isBitOn(pszData, size, index + 0); |
| | | m_bLinkSignal[i][SIGNAL_UPSTREAM_TROUBLE] = isBitOn(pszData, size, index + 1); |
| | | m_bLinkSignal[i][SIGNAL_INTERLOCK] = isBitOn(pszData, size, index + 2); |
| | | m_bLinkSignal[i][SIGNAL_SEND_ABLE] = isBitOn(pszData, size, index + 3); |
| | | index += 0x40; |
| | | } |
| | | |
| | | |
| | | // 其它信号及响应 |
| | | index = 0x540; |
| | | |
| | | |
| | | // alive |
| | |
| | | return m_bVCREnable[index]; |
| | | } |
| | | |
| | | BOOL CEquipment::isLinkSignalOn(unsigned int path, unsigned int signal) |
| | | { |
| | | if (path >= PATH_MAX) return FALSE; |
| | | if (signal >= SIGNAL_MAX) return FALSE; |
| | | return m_bLinkSignal[path][signal]; |
| | | } |
| | | |
| | | void CEquipment::setLinkSignal(unsigned int path, unsigned int signal, BOOL bOn) |
| | | { |
| | | if (path >= PATH_MAX) return; |
| | | if (signal >= SIGNAL_MAX) return; |
| | | m_bLinkSignal[path][signal] = bOn; |
| | | } |
| | | |
| | | void CEquipment::setLinkSignalBlock(unsigned int path, BOOL* pSignal) |
| | | { |
| | | if (path >= PATH_MAX) return; |
| | | for (int i = 0; i < SIGNAL_MAX; i++) { |
| | | m_bLinkSignal[path][i] = pSignal[i]; |
| | | } |
| | | } |
| | | |
| | | int CEquipment::onStepEvent(CStep* pStep, int code) |
| | | { |
| | | if (code == STEP_EVENT_READDATA) { |
| | |
| | | return 0; |
| | | } |
| | | |
| | | int CEquipment::storedJob(CJobDataB* pJobDataB, short& putSlot) |
| | | int CEquipment::storedJob(CJobDataB* pJobDataB, short putSlot) |
| | | { |
| | | if (m_pArm == nullptr) { |
| | | return -1; |
| | |
| | | |
| | | ASSERT(pGlass); |
| | | Lock(); |
| | | pGlass->addPath(m_nID); |
| | | pGlass->addPath(m_nID, getSlotUnit(putSlot)); |
| | | m_slot[putSlot - 1].setContext(pGlass); |
| | | pGlass->release(); // tempFetchOut需要调用一次release |
| | | Unlock(); |
| | | |
| | | |
| | | // 如果此玻璃已经贴合,贴合的玻璃也要从加入到列表中 |
| | | /* |
| | | CGlass* pBuddy = pGlass->getBuddy(); |
| | | if (pBuddy != nullptr) { |
| | | Lock(); |
| | | pBuddy->addPath(m_nID); |
| | | pBuddy->addRef(); // 加入list,addRef |
| | | m_glassList.push_back(pBuddy); |
| | | pBuddy->addPath(m_nID, 0); |
| | | if (putSlot % 2 == 0) { |
| | | m_slot[putSlot - 2].setContext(pBuddy); |
| | | } |
| | | else { |
| | | m_slot[putSlot].setContext(pBuddy); |
| | | } |
| | | Unlock(); |
| | | } |
| | | */ |
| | | |
| | | |
| | | if (m_listener.onDataChanged != nullptr) { |
| | | m_listener.onDataChanged(this, EDCC_STORED_JOB); |
| | |
| | | if (m_slot[i].isLock()) continue; |
| | | CGlass* pGlass = (CGlass*)m_slot[i].getContext(); |
| | | if (pGlass == nullptr) continue; |
| | | if(!m_bLinkSignal[0][SIGNAL_UPSTREAM_INLINE] |
| | | || m_bLinkSignal[0][SIGNAL_UPSTREAM_TROUBLE] |
| | | || !m_bLinkSignal[0][SIGNAL_INTERLOCK] |
| | | || !m_bLinkSignal[0][SIGNAL_SEND_ABLE] ) continue; |
| | | |
| | | MaterialsType glassType = pGlass->getType(); |
| | | if (glassType == MaterialsType::G1 && putSlotType == MaterialsType::G2) continue; |
| | | if (glassType == MaterialsType::G2 && putSlotType == MaterialsType::G1) continue; |
| | | if (!pGlass->isProcessed(m_nID)) continue; |
| | | |
| | | return &m_slot[i]; |
| | | } |
| | | |
| | | return nullptr; |
| | | } |
| | | |
| | | CSlot* CEquipment::getProcessedSlot2(MaterialsType putSlotType, const std::vector<int>& candidates) |
| | | { |
| | | for (auto item : candidates) { |
| | | for (int i = 0; i < SLOT_MAX; i++) { |
| | | if (item == i + 1) { |
| | | if (!m_slot[i].isEnable()) continue; |
| | | if (m_slot[i].isLock()) continue; |
| | | CGlass* pGlass = (CGlass*)m_slot[i].getContext(); |
| | | if (pGlass == nullptr) continue; |
| | | if (!m_bLinkSignal[0][SIGNAL_UPSTREAM_INLINE] |
| | | || m_bLinkSignal[0][SIGNAL_UPSTREAM_TROUBLE] |
| | | || !m_bLinkSignal[0][SIGNAL_INTERLOCK] |
| | | || !m_bLinkSignal[0][SIGNAL_SEND_ABLE]) continue; |
| | | |
| | | MaterialsType glassType = pGlass->getType(); |
| | | if (glassType == MaterialsType::G1 && putSlotType == MaterialsType::G2) continue; |
| | | if (glassType == MaterialsType::G2 && putSlotType == MaterialsType::G1) continue; |
| | | |
| | | return &m_slot[i]; |
| | | } |
| | | } |
| | | } |
| | | |
| | | return nullptr; |
| | |
| | | int CEquipment::onProcessData(CProcessData* pProcessData) |
| | | { |
| | | LOGI("<CEquipment-%s>onProcessData.", m_strName.c_str()); |
| | | CGlass* pGlass = getGlass(pProcessData->getGlassId().c_str()); |
| | | if (pGlass != nullptr) { |
| | | pGlass->processEnd(m_nID); |
| | | } |
| | | |
| | | return 0; |
| | | } |