#if !defined(AFX_SURFACECOLOR_H__C6425A9A_E45A_4DD6_BB82_0603E9663A09__INCLUDED_)
|
#define AFX_SURFACECOLOR_H__C6425A9A_E45A_4DD6_BB82_0603E9663A09__INCLUDED_
|
|
#if _MSC_VER > 1000
|
#pragma once
|
#endif // _MSC_VER > 1000
|
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
|
|
// NOTE: Do not modify the contents of this file. If this class is regenerated by
|
// Microsoft Visual C++, your modifications will be overwritten.
|
|
/////////////////////////////////////////////////////////////////////////////
|
// CSurfaceColor wrapper class
|
|
class CSurfaceColor : public COleDispatchDriver
|
{
|
public:
|
CSurfaceColor() {} // Calls COleDispatchDriver default constructor
|
CSurfaceColor(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
|
CSurfaceColor(const CSurfaceColor& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
|
|
// Attributes
|
public:
|
unsigned long GetColor();
|
void SetColor(unsigned long);
|
long GetGradientType();
|
void SetGradientType(long);
|
short GetGradientFactor();
|
void SetGradientFactor(short);
|
long GetRender3DType();
|
void SetRender3DType(long);
|
unsigned long GetColor2();
|
void SetColor2(unsigned long);
|
|
// Operations
|
public:
|
};
|
|
//{{AFX_INSERT_LOCATION}}
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
#endif // !defined(AFX_SURFACECOLOR_H__C6425A9A_E45A_4DD6_BB82_0603E9663A09__INCLUDED_)
|