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| #pragma once
| #include "Worker_UpdateLicense.h"
|
| class CLicenseChecker : public IWorkerUpdateLicense2Parent
| {
| public:
| CLicenseChecker(void);
| ~CLicenseChecker(void);
|
| public:
| BOOL Check();
| SLicenseStatus GetLicenseInfo();
|
| protected:
| virtual void IWUL2P_LicenceStatus(int nIndex, const SLicenseStatus& sStatus);
|
| private:
| CWorker_UpdateLicense* m_LicenseWorker;
|
| CCriticalSection m_csStatus;
| SLicenseStatus m_Status;
| };
|
|