#ifndef WEBSOCKETCLIENTWITHPOOL_H
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#define WEBSOCKETCLIENTWITHPOOL_H
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#include "WebSocketClient.h"
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#include "ThreadPool.h"
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class WebSocketClientPool {
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public:
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explicit WebSocketClientPool(size_t thread_count);
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~WebSocketClientPool();
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// ³õʼ»¯¿Í»§¶Ë
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void init_clients(const std::vector<std::string>& uris);
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// Í˳öËùÓпͻ§¶Ë
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void exit_clients();
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// ʹÓÃÏ̳߳ط¢ËÍÏûÏ¢
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void post_to_all(const std::string& message);
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void post_binary_to_all(const std::vector<char>& binary_data);
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// ´Ó³ØÖÐÑ¡ÔñÒ»¸ö¿ÕÏеĿͻ§¶Ë½øÐз¢ËÍ£¬²»ÐèÒª·þÎñÆ÷ÏìÓ¦
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bool post_to_idle_client(const std::string& message);
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bool post_binary_to_idle_client(const std::vector<char>& binary_data);
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// ´Ó³ØÖÐÑ¡ÔñÒ»¸ö¿ÕÏеĿͻ§¶Ë½øÐз¢ËÍ£¬²¢ÐèÒª·þÎñÆ÷ÏìÓ¦
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bool send_to_idle_client(const std::string& message, int timeout_ms);
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bool send_binary_to_idle_client(const std::vector<char>& binary_data, int timeout_ms);
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// ´Ó³ØÖÐÑ¡ÔñÒ»¸ö¿ÕÏеĿͻ§¶Ë½øÐз¢ËÍ£¬²¢µÈ´ý·þÎñÆ÷ÏìÓ¦
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bool send_to_idle_client_and_wait(const std::string& message, int timeout_ms);
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bool send_binary_to_idle_client_and_wait(const std::vector<char>& binary_data, int timeout_ms);
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// ´Ó³ØÖÐÑ¡ÔñÒ»¸ö¿ÕÏеĿͻ§¶Ë½øÐз¢ËÍ£¬²¢µÈ´ý·þÎñÆ÷ÏìÓ¦£¬Èç¹û³¬Ê±ÔòÖØÊÔ
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bool send_to_idle_client_with_retry(const std::string& message, int total_timeout_ms, int retry_interval_ms);
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bool send_binary_to_idle_client_with_retry(std::vector<char>&& binary_data, int total_timeout_ms, int retry_interval_ms);
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// ÉèÖà WebSocket ¿Í»§¶Ëʼþ´¦Àí³ÌÐò
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void set_open_handler(WebSocketClient::OpenHandler handler);
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void set_message_handler(WebSocketClient::MessageHandler handler);
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void set_close_handler(WebSocketClient::CloseHandler handler);
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void set_fail_handler(WebSocketClient::FailHandler handler);
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void set_pong_handler(WebSocketClient::PongHandler handler);
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private:
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std::vector<std::shared_ptr<WebSocketClient>> m_clients;
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ThreadPool m_thread_pool;
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};
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#endif // WEBSOCKETCLIENTWITHPOOL_H
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