#pragma once
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#include <afxwin.h>
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#include <vector>
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class CJobSlotGrid : public CWnd
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{
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DECLARE_DYNAMIC(CJobSlotGrid)
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public:
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CJobSlotGrid();
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virtual ~CJobSlotGrid();
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void SetGridSize(int nRows, int nCols);
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void SetColors(COLORREF colorHasJob, COLORREF colorNoJob);
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void SetSlotStatus(int nRow, int nCol, bool bHasJob, BOOL bInvalidate = TRUE);
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void SetSlotText(int nRow, int nCol, const CString& strText);
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void SetTextFont(const CString& strFontName, int nPointSize);
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void ClearAll();
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protected:
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afx_msg void OnPaint();
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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DECLARE_MESSAGE_MAP()
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private:
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int m_nRows;
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int m_nCols;
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CFont m_fontText;
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COLORREF m_colorHasJob;
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COLORREF m_colorNoJob;
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CBrush m_brushHasJob;
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CBrush m_brushNoJob;
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std::vector<std::vector<bool>> m_vSlotStatus;
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std::vector<std::vector<CString>> m_vSlotText;
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void DrawGrid(CDC* pDC);
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};
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