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| #pragma once
| #include <string>
| #include <map>
|
| class CModel
| {
| public:
| CModel();
| ~CModel();
|
| public:
| BEQ::IEquipment* createEquipment(const char* pszName);
| BEQ::IEquipment* getEquipment();
| int getRecipeName(const char* pszUnitName);
|
| private:
| std::string m_strEquipmentName;
| BEQ::IEquipment* m_pEuqipment;
| std::map<std::string, int> m_mapRecipe;
| };
|
|